Text Panels

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ScapeFX features windows that include tabbed panels which can hold tabs with individual text output panels. It is possible to configure each tab to receive text based on a "messageId". This id can either be sent from the mud directly through SFXP or it can be captured by a trigger created by a player using the CAP command that sends it onwards with a messageId.

It possbible to add messageids that should be printed to the tab as well as messsageids that should be "excluded" from printing. Excluding ids can be used together with the "catch-all" message id to make a tab receive all message except for a defined few.

Some messageids are treated special by ScapeFX:

  • "default" This is the default id for the client. All internal messages and similar will be printed with this id. Also, if a message is received that has an id which cannot be found in any tab, it will be changed to "default" and printed again.
  • "catch-all" A tab that has this id added will receive all messages that have not been excluded.
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