Text Panels
From ScapeFX Wiki
ScapeFX features windows that include tabbed panels which can hold tabs with individual text output panels. It is possible to configure each tab to receive text based on a "messageId". This id can either be sent from the mud directly through SFXP or it can be captured by a trigger created by a player using the CAP command that sends it onwards with a messageId.
It possbible to add messageids that should be printed to the tab as well as messsageids that should be "excluded" from printing. Excluding ids can be used together with the "catch-all" message id to make a tab receive all message except for a defined few.
Some messageids are treated special by ScapeFX:
- "default" This is the default id for the client. All internal messages and similar will be printed with this id. Also, if a message is received that has an id which cannot be found in any tab, it will be changed to "default" and printed again.
- "catch-all" A tab that has this id added will receive all messages that have not been excluded.
